協定 UITableViewDelegate 關於選取Selection 的 被選 / 取消需要實作的函數包含下列: 例如: 假設當 User 點選 Table View 上的 Cell 之後,系統會有何反應? 我們可在 talbeView(_: didSelectionAtIndexPath:) 此函數內寫 code,實作我們要的功能。 即,我們接下來要針對以下定義,實作其內容:option func tableView(_ tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath)
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) { let cell: UITableViewCell = tableView.cellForRowAtIndexPath(indexPath)! if cell.accessoryType == UITableViewCellAccessoryType.None { cell.accessoryType = UITableViewCellAccessoryType.Checkmark } else { cell.accessoryType = UITableViewCellAccessoryType.None } tableView.deselectRowAtIndexPath(indexPath, animated: true) }
相反地,若我們希望取消選取呢?override func tableView(tableView: UITableView, didDeselectRowAtIndexPath indexPath: NSIndexPath) { let cell: UITableViewCell = tableView.cellForRowAtIndexPath(indexPath)! if cell.accessoryType == UITableViewCellAccessoryType.None { cell.accessoryType = UITableViewCellAccessoryType.Checkmark } else { cell.accessoryType = UITableViewCellAccessoryType.None } tableView.deselectRowAtIndexPath(indexPath, animated: false) }
最後我來來驗證結果: 後記: 表格 Table View Cell 的選取與取消相當實用。很多書籍另設一個 Boolean 變數,來紀錄判別 Cell 的狀態,而不實作 tableView(tableView: UITableView, didDeselectRowAtIndexPath indexPath: NSIndexPath)。這樣有些缺乏 iOS 的精神。在反覆思考測試後,看到結果與自己預期,這喜悅難以言喻。 附註: 程式碼:MyTableViewController.swift// // MyTableViewController.swift // SimpleTableViewControllerDemo // // Created by Elvis Meng on 2015/9/6. // Copyright (c) 2015年 Elvis Meng. All rights reserved. // import UIKit class MyTableViewController: UITableViewController, UITableViewDataSource, UITableViewDelegate { var vocabulary = ["book","pen","queen"] override func viewDidLoad() { super.viewDidLoad() // Uncomment the following line to preserve selection between presentations // self.clearsSelectionOnViewWillAppear = false // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem() } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } // MARK: - Table view data source override func numberOfSectionsInTableView(tableView: UITableView) -> Int { // #warning Potentially incomplete method implementation. // Return the number of sections. return 1 } override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete method implementation. // Return the number of rows in the section. return self.vocabulary.count } override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { let cellIdentifier = "Cell" let cell = tableView.dequeueReusableCellWithIdentifier(cellIdentifier, forIndexPath: indexPath) as! UITableViewCell // Configure the cell... cell.textLabel?.text = vocabulary[indexPath.row] return cell } override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) { let cell: UITableViewCell = tableView.cellForRowAtIndexPath(indexPath)! if cell.accessoryType == UITableViewCellAccessoryType.None { cell.accessoryType = UITableViewCellAccessoryType.Checkmark } else { cell.accessoryType = UITableViewCellAccessoryType.None } tableView.deselectRowAtIndexPath(indexPath, animated: true) } override func tableView(tableView: UITableView, didDeselectRowAtIndexPath indexPath: NSIndexPath) { let cell: UITableViewCell = tableView.cellForRowAtIndexPath(indexPath)! if cell.accessoryType == UITableViewCellAccessoryType.None { cell.accessoryType = UITableViewCellAccessoryType.Checkmark } else { cell.accessoryType = UITableViewCellAccessoryType.None } tableView.deselectRowAtIndexPath(indexPath, animated: false) } /* // Override to support editing the table view. override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) { if editingStyle == .Delete { // Delete the row from the data source tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade) } else if editingStyle == .Insert { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) { } */ /* // Override to support conditional rearranging of the table view. override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool { // Return NO if you do not want the item to be re-orderable. return true } */ /* // MARK: - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */ }
參考: 1. UITableViewDelegate, https://developer.apple.com/library/prerelease/ios/documentation/UIKit/Reference/UITableViewDelegate_Protocol/ 2. UITableViewCell, https://developer.apple.com/library/prerelease/ios/documentation/UIKit/Reference/UITableViewCell_Class/ 3. http://www.fanli7.net/a/bianchengyuyan/C__/20141215/491181.html 4. iOS Swift Tutorial - Building a Checklists App Part 1b, http://blog.mayankkapoor.com/post/89993926313/ios-swift-tutorial-building-a-checklists-app
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2015年9月8日 星期二
第 4 個程式:Table View 中 Cell 的選取
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